Collection of some external links of valuable resources and information
Books
- iPhone 3D Programming – Developing Graphical Applications with OpenGL ES (Free online reading)
- Real-Time Rendering, Third Edition (A must-read for serious 3D programmers. Chapters on Google Book)
Analysis and Marketing
- From 15 to 55,000: A 24 hour experiment on the App Store – @craigdeakin
- Five Good Reasons NOT to Implement In-App Purchase – Ajnaware’s Weblog
- All It Needs Is Love – Games from Within
- The Story So Far (blog post about Trainyard’s development) – @MattRix
- 52 times is the charm for Angry Birds – Daily Artifacts
- App support: What’s it worth? – Rune’s Blog
- Indie Gamedevs: You’re (Probably) Doing it Wrong – @celsiusgs
- Analysis: World of Goo’s iPad Launch – 2dboy
- Know your customers: 6 types of mobile gamers! – @KuyiMobile
- iOS Development & Marketing Checklist – Mind Juice
Production
Development
- Optimizing with Unity iPhone, the first three things I’ll do… – Cratesmith
- Building Boost for the iPhone – @manide
- iPhone Tutorials contains a bunch of excellent articles related to iOS development – @rwenderlich
- How To Write A Simple PHP/MySQL Web Service for an iOS App – @rwenderlich
Game Design
- [website] Tools for Game Design – A collection of game design tools and their methods.