The Story Behind iPACROSS : Prologue

iPACROSS is a Picross-like puzzle game for iPad and, more importantly, our first attempt in the area of iOS development. We have 4 team members, video game industry veterans. Each one of us has quite a few AAA titles under his belt. But as indie developer, making iPACROSS for iPad, later for Mac, was for sure somewhat virgin experience to all of us. Like many other stories, the story behind iPACROSS has its own ups and downs.
iPACROSS available in iPad and Mac AppStore

If you are not familiar with Picross game, just look up the word on YouTube. Simply put, it’s a number deducing grid based puzzle game. iPACROSS does have some achievements. This game’s iPad version used to climb to the 1st puzzle game in Japanese App Store. Both the iPad and Mac version was featured in AppStore for several times. Even today, when I was writing this, it’s still among the hot games in Mac AppStore. Although it was not the type that everyone would like, the game has built up its reputation among loyal players. According to AppPicker, iPACROSS has an averaged rating with 4 1/2 stars.

Technically the game is not completely finished yet. As one of the two planned free updates, the 5th pack of puzzles will be released in a few days. We have also started the work for the final puzzle pack, and wish to finish it soon.

Street Fighter IV and Tiny Wings running smooth on iPod Touch 1G

It was a big surprise to find both Street Fighter IV and Tiny Wings are working well even on a 4-year old first generation iPod Touch. Of course they do not run as smooth as on the newer hardware. But they are still totally playable with around 20 fps.

Excellent optimization!