No surprise. With a simple raytracing shader (i.e. not-optimized, with massive dynamic branching and arithmetic operations), iPhone 5 easily achieved 26.5 fps, while iPhone 4 could only have 2.2 fps.
The test scene was simple. There was a red sphere, and a green triangle in front of it. A point of light was rotating around the sphere, lighting both objects, and cast shadow on the sphere.
iPhone 5’s PowerVR SGX543MP3 GPU is truly a performance monster among the family of mobile devices. It would have the potential to perform some of the effects which was only available to desktop PC or video game consoles.
People’s Card is a free utility app to explore the maximum potential of iOS 6’s revolutionary Passbook system.
It helps you to create your very own passes and cards, and place them in your iPhone’s Passbook. You could easily distribute them to other people as you will.
It could be used to create your personal & business card, or event tickets when you are organizing a party. For people who is executing a small business, the app would be also valuable. You may want to create awesome coupons and membership cards, for your customers who have an iPhone.
Unlike the traditional card makers, you could freely change the content of our passes and cards whenever there is an update. And the people who have the card will have it refreshed immediately.