To make a quick integration of TestFlight SDK only needs 3 steps:
- Download the official TestFlight SDK
- Create the folder “Assets/Plugins/iOS” under Unity project, and copy TestFlight.h & libTestFlight.a to that folder. Then build iOS project.
- In file AppController.mm* Add
#import "../Libraries/TestFlight.h" to the header file section. Also add
at the beginning of method
- (BOOL)application:(UIApplication*)application didFinishLaunchingWithOptions:(NSDictionary*)launchOptions
Unretiner is a very useful tool for iOS art production. I found it’s much more convenient than shrinking and resaving image from Photoshop (I often forgot to resize the shrinked image back!)
A tool for iOS developers to easily resize their @2x or -hd cocos2d images in seconds! Great for testing out non retina devices before the big painful export from Photoshop.
It’s available to download from Mac Appstore: http://itunes.apple.com/us/app/unretiner/id411277085?mt=12
And it’s also open source: https://github.com/stuartkhall/Unretiner
I would recommend it to everyone who have to work with both HD & SD resolution of iPhone / iPad.